Pinta

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Re: Pinta

Postby Shador » 2. Oct 2010, 20:44

timatou wrote:
damNageHack wrote:
timatou wrote:We need mono and xbuild to compile the program?

Yes. It seems so. But nobody wants to build both of them. :? :roll: :mrgreen:
It is some kind of porting M$ logic to Linux, you know.
And this for only providing a "simple" painting application, but there are so weird dependencies.
So, I am out of this, and maybe others too.
This is no trolling.


I understand, it's maybe a simple painting software, but I never found any equivalent. No one to fork this fork without mono and any strange dependencies? :mrgreen:

That couldn't be a fork, it would have to be pretty much a complete rewrite from scratch. The reason is that .NET/mono is basically a separate programming language with a mechanism similar to a virtual machine. IMO that approach has some nice advantages especially regarding stability and Microsoft even wrote an OS completely in .NET for testing purposes, but it has some big disadvantages too. Most importantly it's not established in the Unix world.
For reference:
http://en.wikipedia.org/wiki/.NET_Framework
http://en.wikipedia.org/wiki/Mono_%28software%29
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Re: Pinta

Postby laprjns » 2. Oct 2010, 23:18

Well I've got mono built, but pinta also need gtk-sharp which also needs to be build. In the end there's going to be four packages that will be needed, pinta, mono, libgdiplus and gtk-sharp.
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Re: Pinta

Postby timatou » 3. Oct 2010, 06:24

Shador :arrow: Yep, I think I understand :)

laprjns wrote:Well I've got mono built, but pinta also need gtk-sharp which also needs to be build. In the end there's going to be four packages that will be needed, pinta, mono, libgdiplus and gtk-sharp.


That represent a lot of work I guess, if I'll the only one to use the software around there, don't waste your time anymore, it doesn't matter.
Thanks again all, for your effort and the informations ;)
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Re: Pinta

Postby laprjns » 3. Oct 2010, 12:11

timatou wrote:...don't waste your time anymore....
Time wasted :)
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Give me a little more time to upload the packages.
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Re: Pinta

Postby timatou » 3. Oct 2010, 13:42

Wow :shock:
You rock!! :D
Thanks a lot and take your time :)
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Re: Pinta

Postby laprjns » 3. Oct 2010, 14:09

Here you go.
http://people.salixos.org/laprjns/pinta ... 86-1rl.txz
http://people.salixos.org/laprjns/mono/ ... 86-1rl.txz
http://people.salixos.org/laprjns/gtk-s ... 486-1r.txz
I will input a ticket for addition to the repository, but that will take a little while. Until then just download and install these three packages manually. The other package was a build time dependency.
Regards
Rich
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Re: Pinta

Postby timatou » 3. Oct 2010, 16:51

I know I'll pass for a fool but how do I install them manually? By using install /path/package.txz commande?

Edit: It's ok I install pkgtools and use the installpkg command line ^^'

Work well, but it have some bugs. Obviously because it still a young project, I hope it will have someone to maintain it up to date^^
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Thanks again for your work :D
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Re: Pinta

Postby thenktor » 3. Oct 2010, 22:25

timatou wrote:Edit: It's ok I install pkgtools and use the installpkg command line ^^'

Don't install pkgtools. You already have spkg-pkgtools installed, which are much faster than original Slackware pkgtools.
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Re: Pinta

Postby timatou » 4. Oct 2010, 05:39

thenktor wrote:
timatou wrote:Edit: It's ok I install pkgtools and use the installpkg command line ^^'

Don't install pkgtools. You already have spkg-pkgtools installed, which are much faster than original Slackware pkgtools.


Ok good to know :)
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